<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>AI for Audio on schristoph.online</title><link>https://schristoph.online/tags/ai-for-audio/</link><description>Recent content in AI for Audio on schristoph.online</description><generator>Hugo</generator><language>en-us</language><copyright>Stefan Christoph. All rights reserved.</copyright><lastBuildDate>Mon, 11 May 2026 00:00:00 +0000</lastBuildDate><atom:link href="https://schristoph.online/tags/ai-for-audio/index.xml" rel="self" type="application/rss+xml"/><item><title>When AI Joins the Team: Observations from a 3-Day Hack Event</title><link>https://schristoph.online/blog/ai-hackathon-observations/</link><pubDate>Mon, 11 May 2026 00:00:00 +0000</pubDate><guid>https://schristoph.online/blog/ai-hackathon-observations/</guid><description>&lt;h2 id="seven-teams-one-vision">Seven Teams, One Vision&lt;/h2>
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&lt;p>&lt;strong>TL;DR:&lt;/strong> Seven teams built an AI-driven audio product in three days. AI agents didn&amp;rsquo;t replace human collaboration — they amplified individual speed, shifting the bottleneck to coordination and integration. Vibe coding works for UIs and exploration; spec-driven approaches win at integration boundaries. The architectural lesson: humans own the interfaces, agents own the interiors. Participants estimated 3 days = 3 months of normal elapsed time, though that compresses prototyping time, not production delivery.&lt;/p></description></item></channel></rss>